﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace Pong_Project.Views
{
    abstract class View
    {
        public View()
        {
        }

        public abstract void LoadContent(ContentManager content);

        public abstract void Update(GameTime gameTime);

        public abstract void Draw(SpriteBatch spriteBatch);

        
      
    }
}
